UI/UX

Moving forward, I plan to integrate my graphic design skills with my technical skills. Please look over my previous UI/UX design projects.

Dog Walking App

Dog Walking App

Process

Game Design

Game Design

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Another aspect of UI/UX design I have been focusing on is within game design. I have been learning to use Unity, and have been working my way up through more and more complex games.

To the left you will find videos for 3 of my game projects. Each of these use a variety of controls and enlist very different UX elements.

At the top, I have a recreation of the game flappy bird. Here you can see 2D graphics, and animation - along with an incredibly simplistic user portal. The cognitive load for the user is very low for this game. Simply tap to make the bird float!

In the middle, you will see roll-a-ball. Another simplistic recreation of an existing game. The user move the ball to collect the items. Once again the score is updated consistently as the user plays, and there are concrete win and loss screens to exit the user from the game.

At the bottom there is a brief introduction to an open-world game. There is no point to this game other than to explore. Unfortunately, the cognitive load is far greater for this, as it is not an existing game, but the controls are a simple point-and-click.